Friday 29 November 2013

Charity Game Jam

I'm brushing off my (very) rusty programming skills this weekend to try and create a game. I've got the next 3 days to work on it. Should be fun!

My son came up with the idea of doing this. He recently did the SpeccyJam with a friend from school, so he's a dab hand at it now! We're both using Unity 3D for our efforts, will post updates and progress here.

Wish us luck!

Should have probably mentioned that we are doing this in support of Charity Game Jam! Find out more in the following video:


Our chosen charity will be Child's Play.



Update @ 11:05

I've been beavering away for a couple of hours and it's time for a work-in-progress screenshot from the Unity editor:


All the assets used in the game are from the fantastic Unity Asset Store. I will, of course, be compiling a list of what I have used later...

Update @ 14:50

Had a small disaster just before lunch and lost a lot of work, but in the aftermath I decided on a change of direction for the environment in the game and I think it's all the better for it.

Latest screenshot, again from within the Unity editor:


Look at that horrible creature's face all lit up with the muzzle flash! Gives you chills, doesn't it?

Update @ 16:00

Calling it a day now as the rest of the family is due home shortly. Enjoyed myself today and am quite pleased with the progress. Lots to get done tomorrow, but I am fairly confident of knocking it all into shape.

One more screenshot to end the day on:


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